Games built to be played, owned and kept.
Unknown Ambitions makes simulation-driven games where the world is real before you arrive and remembers you after you leave: Hearthbound, an AI-narrated RPG that runs entirely on your own computer; Grim Saga Mini, a pixel-art kingdom of thirty thousand lives; and Grim Saga, the dark-fantasy world they both grew out of.
Independent games built to be played, owned and kept.
Hearthbound
A simulation-driven RPG with an AI narrative interface. Hearthbound runs entirely on your own computer: a persistent world of people with lives, memories and ambitions of their own, told to you in prose and driven by whatever you type. One purchase, no subscription, no cloud.
In development
79% across 103 tracked features. Every bar on the Hearthbound page is updated by the studio as work lands.
Furthest along
Latest development updates
Hearthbound: a night on first drafts, real purchases and searching the wild
Buying a drink now moves real coin and real stock, you can leave the road and search the wilderness, and more of the storyteller's first attempts survive. It is better, and it is not beta yet.
Read the updateGrim Saga: the world, the magic and the gods
Two roads of magic, four branches, eight gods, five races and a Chaos Cloud waiting at the end of the dark road. What Grim Saga is, and where it stands.
Read the updateHearthbound: guild halls, wages, and a world you can edit
Guild job boards and night clerks, wages paid from real treasuries, an heir who inherits a tested world, a map you actually stand on, and a World Editor you can talk to.
Read the updateFollow along
Watch the games take shape, ask questions, and tell us what you want to see. Development happens in the open here and on Discord.











